For the Second project, My responsibilities as Lead artist mainly consisted of the design of all of the assets (so they could later be vectorized by Lana), character design and development (Excluding sparky) and Audio - which included creating custom musical tracks for the character and SFX. However I also gave some support in other aspects of the game such as animation (The final end game cut scene), last minute Game engine troubleshooting before presentation and blog maintenance.
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