After we decided on the assets Brayden drew them up and I then vectorised and animated them in order for them to be incorporated into the game.
Big End Lift
Crane
Gondola
Small Lift
I also drew and animated the objects that would allow the interaction with the assets such as :
Lever
Plugging In
Switch
Over the week I also finalised how sparky was going to look and how he would be separated in order to be found and put together, as well as this I also drew the blueprint and did the animation for when a piece is found and it is placed onto the blueprint.
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